Monday, 12 May 2014

Render testing of Sonic the Hedgehog

In today's post, I finished sculpting Sonic the Hedgehog from ZBrush 4R4 last weekend, created his textures and accessories, saved the textures, exported the OBJs in its lowest level, and imported into a new Maya scene in Autodesk Maya 2012.

So, here are the render testing images of Sonic and I used the Viewport 2.0 rendering for start to see how it work and three-point lighting was not made. This is just a test run and the real deal will be available later on.

























Sunday, 4 May 2014

More sculpting of Sonic the Hedgehog

Here are some more snapshot of Sonic the Hedgehog in ZBrush 4R4. I just finished adjusting his quills and started creating the texture (it's in progress at the moment) this weekend. Enjoy!


Fastshader material of Sonic



Sonic's color texture in progress




















Saturday, 26 April 2014

ZBrush sculpting of Sonic the Hedgehog

This weekend, I worked on the 3D model of Sonic the Hedgehog in ZBrush 4R4. I started sculpting his body, adjusting his quills to make them look more thicker. The sculpting is not done just need to do some touching on his quills and it will be ready in the later post. So, here are the sample snapshots of the ZBrush sculpt of Sonic. 

Be sure to leave comments on my post. Take care and have a nice weekend.


Front view of Sonic


Close up of the ZBrush sculpt



Sonic without his gloves



Sonic's left side view with no shoes



Back view of Sonic with his quills



Right side view



Top view


Thursday, 17 April 2014

3D project of Sonic the Hedgehog

It's been two months since I last posted some of my works on my blogspot page and I do apologize for it. I have been out of blogger for quite some time, I was working on a 3D work project and side project in Autodesk Maya 2012, then some traditional drawings and digital arts as well to improve my drawing techniques. If you want to see some of my traditional drawings, digital drawings, photo manipulations etc., visit my deviantart page at: http://mastereni2009.deviantart.com/

In this new post, I was working on a 3D model to give myself a challenge so I used a reference from Google of SEGA's popular blue mascot - Sonic the Hedgehog. It took me about 3 - 5 days to model his body structure, his quills, shoes, and gloves. Speaking of quills, it was tough to model them so I used my modeling skills to make out of its shapes and forms. Also, his shoes and gloves are separate objects. Here are the sample shots of the model that I worked on including the references:


Sonic references used for the 3D work

- Front view of Sonic





 - Side view of Sonic




3D snapshots model of Sonic the Hedgehog














Complete model of Sonic without his shoes and gloves



Sonic's lump feet (using Sonic X reference seen in Episode 9)


Monday, 3 February 2014

Kamen Rider Ryuki Advent Decks

Greetings everyone,

   In today's post, I have finished modeling all of the 13 Riders insignia from Kamen Rider Ryuki along with the Advent Deck and different patterns. Here are some fine renderings of the Advent Decks of each Rider:


Riders' Advent Deck









Close up on Ryuki Survive, Knight, Raia, and Ouja Advent Deck



Tiger Advent Deck



Verde Advent Deck



Gai Advent Deck




Femme Advent Deck




Knight Advent Deck




Odin Advent Deck




Ouja Advent Deck




Ryuga Advent Deck