Friday, 8 November 2013
Legend of Zelda: Skyward Sword - Goddess Sword 3D Model
The Goddess Sword from the Legend of Zelda: Skyward Sword on the Nintendo Wii owned by Nintendo with developer Monolith Soft. It took me one day to model the sword, getting the shape and form properly, and creating its UV using planar mapping and automatic mapping. As for the sword grip, I tried to make it look like a spiral-like pattern, so I created a different grip to my own liking. Here are the rendershots of the Goddess Sword along with the texture I made. Hope you like it!
Tuesday, 5 November 2013
Z-Saber and Double Z-Saber
Render shots of the famous weapon - Z-Saber from the Megaman Zero series owned by Capcom. It took me an hour to model the energy blade and the Z-Saber itself, as for the hypershade materials, I assigned a blinn shader onto the energy blade model making it look like a beam sword or beam blade with less transparency and a mia material shader on the Z-Saber with the color of white based on the concept art of the game. Note: Zero actually used at least two Z-Sabers shown in the game's concept art but was not used in the original game.
Monday, 4 November 2013
The Personal Trooper - Phantom aka Black Ghost
This is a customized wallpaper of Phantom from Super Robot Taisen OG Saga: Endless Frontier on the Nintendo DS owned by Banpresto. Its original name is Gespenst in German, which literally means phantom and its nicknames for short are "Black Ghost", "Mr. Phantom", etc. I also put in its weapon list on the wallpaper. Custom wallpaper, effects, and fonts were done by me while the character image and logo belongs to its owner.
Princess of Kagura Amahara - Kaguya Nanbu
Custom Wallpaper of Kaguya Nanbu from Super Robot Taisen OG Saga: Endless Frontier on the Nintendo DS owned by Banpresto with co-developer, Monolith Soft. All custom wallpaper, effects, and fonts were done by me while the character image belongs to its respective owner.
Master Sword 3D Model WIP 2
Here are the render shots of the Master Sword on the pedestal with the Triforce from the Legend of Zelda franchises owned by Nintendo. I managed to make the texture of the sword model in photoshop - the blade, hilt, handle, the triforce symbol engraved on the blade, and the gem. Hope you like it!
Sunday, 3 November 2013
Kamen Ride Cards 3D Model
Ten Kamen Ride cards from the Japanese TV show "Kamen Rider Decade". All 3D card models with texture applied to it. The cards are super easy to model, UVs are well-made using Planar Mapping and Automatic Mapping in Autodesk Maya. Also, textures were all done in Photoshop using the images of the Riders cards shown from the TV series in front and their insignias at the back of the card. Here are the render shots and sample of the card UV map including three card textures.
Master Sword 3D Model WIP
Here are the render shots of the Master Sword from the Legend of Zelda franchises in normal render and ambient occlusion. It took me a while to model the hilt adding more details on it, the blade was easy to model just to get the right shape . More update on the model will be available once I put some texture to it. I was proud of making this sword.
Friday, 18 October 2013
Gaia Memories 3D Model
Here is another personal work that I made during my time, it's a 3D model of six Gaia Memories from the Japanese TV Show "Kamen Rider W" as shown below. Gaia Memories are based on the specification of a regular USB Flash Drive.
Monday, 19 August 2013
Millennium Falcon project
Here is another project that was done some months ago in a team. My teammates and I did our various parts in the modelling. In this project, I handled the DH-17 blaster which has lots of details and therefore it took me a long time to finish it. I also made the containers. We did our best in making this Millennium Falcon interior scene as you can see below.
Castle project
This is my first team project. It's a castle modeled by myself and Chris Andaya and it was done during a course that we took a year ago. Each one of us did our part of the castle using our modelling skills and ideas. The images below are the castle project renderings.
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