Monday, 30 June 2014
2nd Demo Reel video
In today's post, I would like to show you all my demo reel and it is my 2nd Demo Reel video. Hope you like my work. Watch and Enjoy!
Saturday, 21 June 2014
Finished model and rendering of Miles 'Tails' Prower
Here are the rendered images of Tails that I worked on couple of weeks ago and I experimented some lighting at that time. I also did some light testing on the model as shown below:
Saturday, 31 May 2014
ZBrushing of Miles "Tails" Prower
In today's post, I worked on the 3D model of Tails and brought it into ZBrush for sculpting to adjust the modeling and creating the texture. Here are the snapshots of the ZBrush sculpt of Tails, the sculpting is almost done and it needs a little correction and it will be done. So enjoy:
Tuesday, 27 May 2014
Another 3D side project
I have been working on another 3D work couple of weeks ago and I chosen another SEGA character, he's a close friend of Sonic and his is Tails. This work was something that I enjoy doing and allowing me to improve my modeling techniques. The work is in progress just need to fix minor correction and it will be available later. In the meantime, here are some images of the modeling that I worked on:
Sonic the Hedgehog Final Rendering
Hello viewers,
In today's post, I finished rendering the SEGA's blue mascot - Sonic in Autodesk Maya. These are all the images that I rendered as shown below and give comments on my 3D modeling:
In today's post, I finished rendering the SEGA's blue mascot - Sonic in Autodesk Maya. These are all the images that I rendered as shown below and give comments on my 3D modeling:
Monday, 12 May 2014
Render testing of Sonic the Hedgehog
In today's post, I finished sculpting Sonic the Hedgehog from ZBrush 4R4 last weekend, created his textures and accessories, saved the textures, exported the OBJs in its lowest level, and imported into a new Maya scene in Autodesk Maya 2012.
So, here are the render testing images of Sonic and I used the Viewport 2.0 rendering for start to see how it work and three-point lighting was not made. This is just a test run and the real deal will be available later on.
So, here are the render testing images of Sonic and I used the Viewport 2.0 rendering for start to see how it work and three-point lighting was not made. This is just a test run and the real deal will be available later on.
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